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#reverse-engineering

How to Get Any Cape on Minecraft Bedrock

A third-party launcher, an old game version, and a cape picker that never learned to say no. Full tutorial plus the likely explanation of why it works.

minecraftbedrocktutorialreverse-engineering

TF2 Bots Aren't Random: I Rediscovered Every Difficulty Parameter

Vision, aim, backstab angles, headshot logic, every known bug -- Valve never documented any of it. So we dug through the code and turned it into a full spec sheet.

tf2game-aireverse-engineering

Cape Mod: How to Steal Jeb_'s Cape With an RSA Signature Injection

A Fabric mod exploiting a logic flaw in Minecraft's trust system: an RSA signature valid from Mojang but replayed onto the wrong account. Code walkthrough, security implications, and cryptographic lessons.

minecraftfabricjavasecurityreverse-engineering

Laupok Built an AI That Plays Super Mario World by Itself -- How It Works

ailuaemulationreverse-engineering

Super Mario Bros.: Level Format, Pointers, and the 256 Glitch Worlds

How 128 levels × 4 zone types fit in 40KB of ROM, why the Minus World exists, and how a Tennis NES match can load glitch worlds.

retroreverse-engineering

Bareiron -- the Minecraft Server Running on a $1 Microcontroller

6800 lines of C, zero malloc, Perlin noise replaced with bilinear interpolation, tile-map biomes, all on a $1 chip.

minecraftreverse-engineeringembeddedcesp32

Minecraft Pathfinding Logic and Its Applications

How the A* algorithm, block penalties, and POIs let you control, predict, and exploit mob movement -- from wireless redstone to optimized farms.

minecraftpathfindingreverse-engineering

Botting a Microsoft Rewards Farm

How I coded a bot to farm Microsoft Rewards points at scale -- and why Microsoft has since hardened its defenses.

automationjavascriptreverse-engineering